{"id":54,"date":"2014-06-07T08:27:07","date_gmt":"2014-06-07T16:27:07","guid":{"rendered":"http:\/\/neonstruct.com\/blog\/?p=54"},"modified":"2014-06-07T08:27:07","modified_gmt":"2014-06-07T16:27:07","slug":"custom-missions-and-mods","status":"publish","type":"post","link":"https:\/\/neonstruct.com\/blog\/?p=54","title":{"rendered":"Custom Missions and Mods"},"content":{"rendered":"<p style=\"text-align: justify;\"><a href=\"http:\/\/imgur.com\/OgyXqRM\"><img title=\"Hosted by imgur.com\" src=\"http:\/\/i.imgur.com\/OgyXqRM.png\" alt=\"\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">Just a brief update today to demonstrate the Custom Missions pipeline I&#8217;ve been working on. Users will be able to build levels (using the same tools I&#8217;m using to develop the game&#8217;s main levels), package them up along with any new content they want, and share them via Steam Workshop.<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/imgur.com\/cUem3Fn\"><img title=\"Hosted by imgur.com\" src=\"http:\/\/i.imgur.com\/cUem3Fn.png\" alt=\"\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">At the moment, these tools are only supported on Windows (because that&#8217;s where I do my development), and that is how I expect to ship them in early 2015. But they should be fairly straightforward to port\u2014the editor is built into the game&#8217;s executable, and the other tools are simple command line utilities built from the game&#8217;s shared codebase\u2014and I would aim to bring them to OS X and Linux shortly after.<\/p>\n<p style=\"text-align: justify;\">(Just to avoid any confusion, the game itself will ship simultaneously on Windows, Mac OS X, and Linux; and custom missions can be downloaded and played on all three platforms. Only the tools to build missions will be limited to Windows.)<\/p>\n<p style=\"text-align: justify;\"><a href=\"http:\/\/imgur.com\/5KeeY2f\"><img title=\"Hosted by imgur.com\" src=\"http:\/\/i.imgur.com\/5KeeY2f.png\" alt=\"\" \/><\/a><\/p>\n<p style=\"text-align: justify;\">After downloading, the missions will populate this menu on the title screen. All sorts of other mods are supported too, and will be applied automatically just by putting them in a Mods folders. Incidentally, this should streamline the process of localization compared to <em>Eldritch<\/em>, as translators will be able to test their own changes immediately instead of waiting for me to create a new build.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Just a brief update today to demonstrate the Custom Missions pipeline I&#8217;ve been working on. Users will be able to build levels (using the same tools I&#8217;m using to develop the game&#8217;s main levels), package them up along with any new content they want, and share them via Steam Workshop. At the moment, these tools [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/neonstruct.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/54"}],"collection":[{"href":"https:\/\/neonstruct.com\/blog\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/neonstruct.com\/blog\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/neonstruct.com\/blog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/neonstruct.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=54"}],"version-history":[{"count":1,"href":"https:\/\/neonstruct.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/54\/revisions"}],"predecessor-version":[{"id":55,"href":"https:\/\/neonstruct.com\/blog\/index.php?rest_route=\/wp\/v2\/posts\/54\/revisions\/55"}],"wp:attachment":[{"href":"https:\/\/neonstruct.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=54"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/neonstruct.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=54"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/neonstruct.com\/blog\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=54"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}